Welcome to Twenty Dollars a Day, the podcast where we explore our favorite fictional characters in the Star Trek: TNG universe! Nathan and Eppy discuss the second appearance of holographic Prof. Moriarty in S6E12 Ship in a Bottle. Data and Geordie are just trying to enjoy some simple Sherlock Holmes programs on the holodeck, but there's some kind of fluctuation - and when Reg Barkley takes a look, it allows Moriarty to escape the hell of being trapped in system memory. He quickly launches a plan to con the access codes to the Enterprise out of Captain Picard, bringing us into a fun con-counter-con story.
Happy April, everyone! We're happy to take our second annual look at Star Trek holodeck episodes that follow on the themes of our first love, The Rockford FIles. Hope you enjoy it!
Want more Rockford Files trivia, notes and ephemera? Check out the Two Hundred a Day Rockford Files Files!
Support the podcast by subscribing at patreon.com/twohundredaday. Big thanks to our Gumshoe patrons! Check them out:
- Richard Hatem
- Victor DiSanto
- Jim Crocker - keep an eye out for Jim selling our games east of the Mississippi, and follow him on twitter @jimlikesgames
- Shane Liebling's Roll For Your Party dieroller app
- Kevin Lovecraft and the Wednesday Evening Podcast Allstars
- Mike Gillis and the Radio vs. The Martians Podcast
- And thank you to Dael Norwood, Dylan Winslow, Bill Anderson, and Dave P!
- fireside.fm for hosting us
- spoileralerts.org for the adding machine audio clip
- Freesound.org for the other audio clips
Two Hundred a Day is a podcast by Nathan D. Paoletta and Epidiah Ravachol. We are exploring the intensely weird and interesting world of the 70s TV detective show The Rockford Files. Half celebration and half analysis, we break down episodes of the show and then analyze how and why they work as great pieces of narrative and character-building. In each episode of Two Hundred a Day, we watch an episode, recap and review it as fans of the show, and then tease out specific elements from that episode that hold lessons for writers, gamers and anyone else interested in making better narratives.Support Two Hundred A Day