Nathan and Eppy discuss S4E9 The Mayor's Committee from Deer Lick Falls. A group of stand-up citizens from Deer Lick Falls, Michigan employ Jim to find them a firetruck, but of course that's just a cover for their real intent: hiring a hit man! Once Jim rejects their offer, he needs to find the niece who's the target and try to convince the various bureaucracies involved that these "black-belts in respectability" have murder on their mind. A memorable episode that approaches the Rockford Files formula from a skewed direction, we really liked this one, and not just for all of the connections to Eppy's childhood haunts!
In our second half, we talk about how this episode gives us a set of non-standard villains who manage to be simultaneously awful and endearing, and how it uses seperate mini-character-arcs within the group of them to achieve that. We also break open the idea of each step of the story raising the stakes for our hapless committee, and how to include that in your stories and games.
Want more Rockford Files trivia, notes and ephemera? Check out the Two Hundred a Day Rockford Files Files!
Support the podcast by subscribing at patreon.com/twohundredaday. Big thanks to our Gumshoe patrons! Check them out:
- Richard Hatem
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- Jim Crocker - keep an eye out for Jim selling our games east of the Mississippi!
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- And thank you to Dael Norwood, Dylan Winslow, Bill Anderson, Adam Alexander, Chris, Dave Y and Dave P!
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- thatericalper.com for the answering machine audio clips
- spoileralerts.org for the adding machine audio clip
- Freesound.org for the other audio clips
Two Hundred a Day is a podcast by Nathan D. Paoletta and Epidiah Ravachol. We are exploring the intensely weird and interesting world of the 70s TV detective show The Rockford Files. Half celebration and half analysis, we break down episodes of the show and then analyze how and why they work as great pieces of narrative and character-building. In each episode of Two Hundred a Day, we watch an episode, recap and review it as fans of the show, and then tease out specific elements from that episode that hold lessons for writers, gamers and anyone else interested in making better narratives.